Monetizing Social Gaming: Panel Topics

** Rolling Update: Further Questions by our Readers:

– “Do you think that the easily accessed Social Casino Games amplify the effect of problematic gambling?” (posted by Ana, on the LinkedIN Gaming in Holland Group)

– “I would be interested to know if the panel agrees with Mitch Garber’s opinion that Social gaming is not a likely supplement to RMG? Click here for the full interview” (posted by Ian, on the LinkedIN ICE Totally Gaming Group)


Arthur: I am your king!
Woman: Well, I didn’t vote for you.
Arthur: You don’t vote for kings.
Woman: Well, ‘ow did you become king then?
Arthur: The Lady of the Lake, her arm clad in the purest shimmering samite, held aloft Excalibur from the bosom of the water signifying by Divine Providence that I, Arthur, was to carry Excalibur. That is why I am your king!
Dennis: Listen, strange women lying about in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
Arthur: Be quiet!
Dennis: Well, you can’t expect to wield supreme executive power just ’cause some watery tart threw a sword at you!
Arthur: Shut up!
Dennis: I mean, if I went around sayin’ I was an emperor just because some moistened bint had lobbed a scimitar at me they’d put me away!
Arthur: Shut up! Will you shut up!
Dennis: Ah, now we see the violence inherent in the system.

* Monty Python, The Holy Grail, 1975 (Translation for Thomas: “Oh no! Naughty Noo-Noo!”, Tinky Winky, The Teletubbies, 1997)

Feel like you are being overlooked by the system? That nobody asks for your opinion?

Here’s your chance.

On Feb. 6 at the iCE conference in London, Shahar Attias, chief executive officer of Hybrid Interaction, Ltd., will moderate a panel addressing the likely impact of social gaming on the iGaming industry.

This is YOUR opportunity to affect the discussion and post a question. Shahar will be sure to ask the experts about any topic that interest you and as always, report back with all the answers, tips and pictures from the panel and the exhibition.


* How does each panelist’s company utilize social gaming within its overall offering?

* Is social gaming better used as a gateway to un-regulated markets or as a “less-taxed” channel WITHIN regulated markets?

* Considering the fact we all work in a “BIG data” oriented industry, do you apply predictive analytic methodologies to unlock your data as a revenue source? If yes, which resources and what tools do you use?

* When it comes to player loyalty in social gaming, what is the most effective rewarding strategy?

We welcome any feedback, even the kind you write, so speak up! If you want to kick-start the debate by commenting on any of the above, go ahead. We will be sure to answer in a professional and polite manner. Or hire someone who actually knows how to do so.

Until we meet in person next week, here is the entire “Anarcho-Syndicalist Commune” scene from the Python pic referenced above:

If you haven’t seen this movie yet, all we can say is that Your mother was a hamster and your father smelt of elderberries :)

About iGamingCRM Blog

Shahar Attias, CEO "Care to Make it Interesting?"
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1 Response to Monetizing Social Gaming: Panel Topics

  1. Very interesting subject, thanks for putting up

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